The game uses a meter dependent on social stealth to inform the player of how noticeable Altaïr is to surrounding individuals, including the guards, by changing the color and shape of the Abstergo logo performing certain actions at certain times may or may not raise the local area's awareness level. High vantage points allow the player to map out portions of the cityĪccompanying this, Altaïr needs to carry out most of his actions without being noticed by officials. Other side memories include tracking and killing Templars, flag collecting, and saving citizens who are being threatened by city guards. After successfully completing an assassination, Altaïr returns to Masyaf to debrief with Al Mualim, and is subsequently rewarded with better equipment, before he is given the names of his next targets.īetween main memories, Desmond must direct Altaïr to high points in the city to further synchronize his surroundings and map out the city that Altaïr is currently located in. It is only after Altaïr has gathered enough information that he can carry out the assassination. From there, it is up to Altaïr to perform additional reconnaissance via eavesdropping, interrogation, meeting with informants, and gathering important items. Upon arrival in any of the cities, Altaïr must locate an Assassins' Bureau and discuss his tasks with the local Rafiq, an agent of the Brotherhood, gaining basic knowledge of his target. In doing so, Altaïr travels from Masyaf to cities in the Holy Land, specifically Jerusalem, Acre, and Damascus.
The overall goal of the game is to rise through the ranks of the Assassin Order by carrying out a series of assassinations given by the leader of the Order, Al Mualim. In November 2009, a sequel in the form of Assassin's Creed II was released, building on the foundation set by Assassin's Creed.Īltaïr Ibn-La'Ahad, one of the game's protagonistsĪssassin's Creed is a non-linear action-adventure video game, during which the player controls a 12th-century Levantine Assassin named Altaïr Ibn-La'Ahad during the Third Crusade, whose life is experienced through the Animus by his 21st century descendant, Desmond Miles. As Desmond relives the memories of one of his ancestors, the Assassin Altaïr Ibn-La'Ahad who lived in the Holy Land during the Third Crusade, details of a battle between two ancient sects – the Knights Templar and the Assassin Order – emerge as both scour for an artifact known only as a " Piece of Eden."Īssassin's Creed received primarily positive reviews, for both its story and its gameplay, and received several awards at 2006's E3. The game centers around the use of a machine dubbed the " Animus", which allows its user to view the genetic memories of his or her ancestors, centering around the protagonist, a bartender named Desmond Miles.
The game was released for the Xbox 360 and PlayStation 3 in November 2007 and for PC in April 2008. Website Assassin's Creed is a 2007 sandbox style action-adventure-stealth video game developed by Ubisoft Montreal and published by Ubisoft.